Terminator#

Start Character Settings#

The start character is added before the decoded data, and the format is: start character + decoded data.

No Start Character#

../../media/PREFIX0.png

* No Start Character#

STX#

../../media/PREFIX1.png

STX#

End Character Settings#

The end character is added after the decoded data in the format of decoded data + end character.

No End Character#

../../media/RETURN0.png

No End Character#

Enter(CR)#

../../media/RETURN1.png

Enter(CR)#

New Line(LF)#

../../media/RETURN2.png

New Line(LF)#

Enter+New Line(CRLF)#

../../media/RETURN3.png

* Enter+New Line(CRLF)#

Tab(TAB)#

../../media/RETURN4.png

Tab(TAB)#

ETX#

../../media/RETURN5.png

ETX#

Code ID#

Disable#

../../media/IDENA0.png

* Disable#

Enable (Before The Barcode Content)#

../../media/IDENA1.png

Enable (Before The Barcode Content)#

Enable (After The Barcode Content)#

../../media/IDENA2.png

Enable (After The Barcode Content)#

Edit#

../../media/PRGCID.png

Customize CODE ID#

../../media/CLRAID.png

Clear All Custom CODE IDs#

Code ID Identifiers#

AIM ID#

Disable#

../../media/AIMENA0.png

* Disable#

Enable (Before The Barcode Content)#

../../media/AIMENA1.png

Enable (Before The Barcode Content)#

Enable (After The Barcode Content)#

../../media/AIMENA2.png

Enable (After The Barcode Content)#

AIM Code Identifiers#

Each AIM Code Identifier contains the three-character string ]cm where:

  • ] = Flag Character

  • c =Code Character (see table)

  • m= Modifier Character